WebGL Example: Shader Uniform (WebGL 1.0)

This website is a part of the Graphics Programming lecture at the University of Marburg. The JavaScript source of this example is: renderer.js

There is also a newer WebGL 2.0 version available.

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Edit the shader code below and click on the button to see the result:
Vertex shader:

Fragment shader:

Note: The interface on this website is kept very simple. If you are looking for a more advanced online GLSL editor that allows uploading own 3D meshes and can handle custom uniform variables, the GSN Composer might be of interest.
Shader Uniform: Open example in the GSN Composer