import java.awt.*; import java.awt.image.*; import java.io.*; import javax.imageio.*; import javax.swing.*; class MyGui extends JFrame { private BufferedImage img = null; public void createGUI() { setTitle("HelloGUI"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); try { img = ImageIO.read(new File("./horse.jpg")); } catch (IOException e) { System.out.println("failed to load image"); } if(img != null) setSize(img.getWidth(null), img.getHeight(null)); setVisible(true); } @Override public void paint(Graphics g) { Graphics2D g2d = (Graphics2D) g; // cast to Graphics2D int oldRgb = img.getRGB(10, 100); // read a pixel int rgb = 0xFFFF0000; // Alpha-Red-Green-Blue img.setRGB(10, 100, rgb); // draw red pixel g.drawImage(img, 0, 0, null); } } public class MyBufferedImage { public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { MyGui myGUI = new MyGui(); myGUI.createGUI(); } }); } }