English Version

Hi, this a short version, translating all text would be too much work for our project.
I hope you understand this.
But now, about us and our project:

The faculty of computer science in Marburg started in april a film-project in cooperation with other faculties ( Media, Sociology...).
The film is supposed to inform the auditorium about the cultural and social structures in the Internet.
This team is supposed to present art in the Internet.

And this is what we found out:
-    We first tried to define art with historical aspects.
     The term art has, especially in times of defining technologies and culture, changed.
     Initially the the term art comes from Skill, that means, art was a from god coming
     mastery. Every subject has its art:  art of cooking, art of war, art of love, art of living etc.
     The artist was working as a contractor, like a designer today. With the beginning of
     the renaissance the term art began to be new defined. Art began to be "the fine arts".
     One of the reasons may be the secularization of art. Representation is reputation.
     Artists began to be depended on kings and Dutch's. Art parted into the noble art and the
     craftsman-art.
     Imanuel Kant gave the art a new dimension: the esthetic.
     The contemplation of the object without interests than those to the object
     ( aspect of reason) and the beautiful in it ( aspect of cognition) creates in correspondence
     of both the esthetic experience, that causes pleasure or reluctance ( esthetic judgment).
     The highest purpose of art is being beautiful, but there are no objective Rules, that tell
     us, what is beautiful and what isn't. This was the first step to a subjective appreciation of
     art, for "l'art pour l'art" ( since the 19. century).
     Today, the idea of a always valid definition of art is impossible. The assessment of art
     is now left to the individual.
     We, the authors think of art as an creative act, that needs a creative idea, before.
   Computer generated art are graphics, animations, sounds.
-    Art with and on the Internet:
     When we began to work on this project, we thought that we would find lots of art
     on the Internet. The kind of art, we meant, should take the Net for subject or be specific
     for the Internet and so only exist there. We didn't expect to surf in a Data suit from one
     cyber-orgy to an other, but we thought to find some performances, interactive art and
     perhaps things, that are so new and novel, that we can not imagine how it could look
     like, to find:
     But there are so many tools, such a good infrastructure in the Internet that there
     should be lots of possibilities.
     What we found was Art on the Internet, art you can print or review on a video recorder,
     nothing specific.
-    Our results from our last point made us to think about he reasons.
     One reason can be the low fluctuation on the Net -
     but this can not be all reason - so we decided, that the medium is to young to talk about
     things like an art-scene or something like this.
     One reason can be the way of thinking, we have to think more global, more free, to
     really use the Internet.
     graphic artists think in a form of pictures, static - film and theater artists think in moved
     pictures - performance artists think in life acts ( :-) )
     What way will net artist choose?
     We don't know, but we have the opinion, that the Net can be more than paper, a wall,
     canvas, celluloid,...
     Future will show.
 

Thanks a lot to everyone who answered our questions!

Here they are for others, you can still mail us!
We are looking for statements to the following questions:

- Do you think art in the Net "real art"?
- Give a statement to art in the Internet.
- Why do you publish your art on the Net?
- How do you evaluate the possibilties of the Net?
- How do you evaluate the prospects of the Internet?
 

 links